﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace AnimalWars2
{
    public abstract class GameScreen
    {
        public Game m_Game;

        public GameScreen(Game GameRef)
        {
            m_Game = GameRef;
        }

        public abstract void LoadContent();
        public abstract void UnloadContent();
        public abstract void Update(GameTime gameTime);
        public abstract void Draw(GameTime gameTime, SpriteBatch spriteBatch);
    }
}
